I would really appreciate any and all feedback and you taking any time at all to listen!
You can find even more of my music at:
http://soundcloud.com/bitpakkit
http://reverbnation.com/bitpakkit
LivePA, EDM, IOT, UX, UI, XD, IA, CEM & a little MX.
Created and curated.


Reposted from IMHO.
In today's brief customer journeys, customer experience professionals are both artists and scientists collaborating on behalf of our most important benefactor. As artists we want to visualize and experiment with these benefactor touch points but there is this wall of complexity around how we intelligently scribe and simulate a million points of light from a hundred thousand journeys. As scientists we seek to simulate and experiment with our learnings and shape them into thesis or ultimately repeatable models.
If you follow Gartner's thinking around context-aware technologies, it is clear that C- level executives need to seriously consider the disruption that context-aware technologies will have on purchasing and loyalty behavior. Gartner identifies context-aware technologies as the ones that influence consumer purchase decisions by using information about the consumer's context (e.g., location and interests) to offer more-relevant promotions, content and recommendations. Smartphones and tablets armed with context-aware apps will influence consumer spending as much in nonelectronic channels (e.g., physical stores) as in e-commerce and the technology will primarily be used to shift consumer spending from one competitor to another. It does point out that is less likely that it will increase consumer spending overall. The customer journey, when taken into consideration at a touch point, must be considered in context.
What is the taxonomy of this union of art and science, this cartography of a journey and ethnography of a participant, perhaps individual or en masse as an audience? What are the unifying factors and measurable, logical groups of data that we can ultimately action? We have more than enough market data to understand that context in its totality has all the facets of data needed to optimize a behavior. But context is the thing itself, what then would we call the process of understanding and leveraging the learning of context? I propose:
Contextography - n. - the collection, study, analysis, measurement and resulting use of context. e.g. For the purpose of this article, the user speaks in italics to help you empathize with data gained through contextography.**
I'm on a horse. You knew that. right?
First let's meet a user and their context. In the same way that Old Spice imagined how women might like to see the men in their lives in order to have men in turn see themselves through that lens, we are constantly anticipating an audience and their needs, desires and motivations. I am hoping that I have anticipated your need to better understand how context is made actionable even if I am really only able start another conversation at this inflection.
While we have gotten better at allowing users to manage their account, their profile, and even how they share their activity with other customers or users of a product or service, we also have had to learn over time to consume that data intelligently and understand patterns that emerge and perhaps express these as context. The parameters that are relevant for the context can be broken down in different dimensions. For the purpose of this short journey we will give our user, which could be me, some context.
Me, the user, of course: Sometimes you and sometimes me, but always everything that characterizes the customer, perhaps demo-, psycho- and ethno- graphic.
My situation: That which describes the circumstances in which the user interaction takes place and the process and result of interaction. Relevant parameters for this include the channel of the interaction, the device made use of, the location, and the network that is used to connect and the facilities that enable this.
My history of interactions: That which we know and are able to share about the relationship between the user and your enterprise. Relevant information include buying history, contracts, support cases, and any other information that characterizes the business relationship.
I'm at a touchpoint. It's pretty. It doesn't work the way I expected.
A user’s experience is always dependent on a defined relationship between a business activity and that user’s goals. While the experience may take many forms, there are commonalities in the approach to arrive at a final experience, and this process is the practice of user experience (UX). The disciplines essentially map to the outputs of this process and typically include:
Technologists, behaving like scientists, strive to have applications widely adopted are essentially questing for patterns; patterns to users means that there are functions in those applications that are repeatably useful, usable, easy to find, credible, and ultimately successful at solving an identified problem or achieving a known goal. As the increase in focus on great customer experience matures, so in turn does the practice and rigor associated with defining the patterns of engagement. It's fair to think of increased investments in great user experience as a discovery of true patterns - the right investments presented in the context required for the right happy customers and happy employees to use your apps.
I know what awesome is. You and I are on the same page.
Essentially, most investments in user experience within the enterprise today amount to superficial and cosmetic changes applied as afterthoughts in an attempt to solve apparent and predictable problems with the surface of the application. Often, people focus on type size, color, and other basic design, and believe that they have created a great customer experience. The reality is that this approach only goes so far in addressing problems and is ultimately going to fail since the user-focused work was started much too late in the process. Business users often make the mistake of masking the lack of user input with cool technology, and while this world of wonder can fascinate to the point of going viral, it often lacks the deep engagement intended.
I don't make mistakes, you do. I recently redefined the customer is always right. I did this for you.
The later in a project you invest in change, the more it costs. There are a number of methodologies in use today across the industry that are purported to facilitate user input into the design and development process - beware the linear, embrace the cyclical, and mandate the agile. In this way we appropriately recognize that users don't really blame themselves for things going wrong the way that they used to. That was convenient because it presented an opportunity to teach someone how to use a system in the way it was intended. Now the table is turned and the system must work in the way that is expected.
I'm on a journey. I have a map. Embrace my journey.
Many of the guidelines from analysts and industry experts have identified a key tool in this process to be a map of all the customer touchpoints across an enterprise. This map can be used in several strategic ways:
I'm in your systems. I'm doing this fast.
Finally, we need to reflect the outcomes of design in our application architecture. In a functional architecture we can surface this experience layer to bridge the “last mile” gap between user and business application. This layer essentially represents the presentation layer of applications (e.g., interaction models such as touch) with knowledge of domain, integration, and the associated infrastructure. True multichannel delivery is thus enabled through an abstraction of presentation that intentionally separates the channel, controls, and interaction from the fundamental underlay of business logic and application code.
This abstraction serves a unique purpose in planning and development. By creating handshakes between the UX professionals who own the experience and developers who own the implementation of the application, we in turn empower handshakes between customers and the business.
For example, wireframes that represent the experience layer and interaction model can be made interactive in such a way as to represent the potential interaction, and elsewhere in the team those interactions can be wired to the application and business logic. These can be tested with actual customers or users in order to further refine logic, interaction models, and general usability themes such as accessibility, both prior to implementation and over time.
Suck less. Be awesome more. Please.
A user’s experience is impacted by many things beyond our control as designers, such as network issues, device or operating system issues, IT policies, or even physical distractions. What is within our control is exhibiting a shared understanding of goals and interaction capabilities and providing this in a consistent way to support the brands we represent.
One could choose platforms and tools that effectively reduce the time it takes for you to develop the final experience with a component model based on UX best practices. For example, here at Adobe, we are working hard to maintain a domain model that is essentially pre-integrated with relevant technology services and infrastructure, and abstract this from the presentation layer such that you can reuse or strip away and replace at whim. Not your whim, but that of your customer's oft-fickle hearts and minds. In this way you can adapt to changes in contextual trends at the edges of your business, and put your new passion for contextography to work helping to sustain and grow your business.
I'm done. Listen for my feedback.
** Re: Contextography. I honestly had no idea that someone else had made the word up before I did but Google was helpful in setting me straight on that. Recognizing the definition potentially already in place actually helps me build on that to an expanded definition that is first of all both representative and inclusive of the user POV, and more importantly one that embraces all aspects of a digital environment, not only images of a fictitious one. I should point out that more recently I have been made aware of a definition of this term that is similar to a bibliography for a paper or thesis - essentially tracking the context of sources. I love that definition and my only regret was that I was not personally encouraged to add contextographies to my papers when I was a student many (many, many) years ago.
I have registered the domain Contextography.com to build a body of research and work in the areas of definition, research and analysis of both the art and science of context. In parallel to that we will also be tracking the context conversation here - @contextography (sorry to any fans of @uxpectations, that chapter is now complete for me) and I will bring the first few months of this together for a talk on this subject at the upcoming Adobe Digital Enterprise Summit in October. Register for VIP invite here.
Special thanks to Hank Barnes, Craig Randall and Jamie Anderson for additional insights and thoughts, and to the extended community for the inspiration and motivation to get this idea off the napkin.
Increasing user and experience designer focus on data visualization as a means to explore and represent large amounts of data has given us increasingly sophisticated understanding of this emerging interface.
Both compelling and beautiful, awkward and interesting, the consumption of large tomes of data is increasingly made both accessible and actionable - and artists and scientists come together to continually evolve how we might increase the use and value of this medium.
"Artist Aaron Koblin takes vast amounts of data -- and at times vast numbers of people -- and weaves them into stunning visualizations. From elegant lines tracing airline flights to landscapes of cell phone data, from a Johnny Cash video assembled from crowd-sourced drawings to the "Wilderness Downtown" video that customizes for the user, his works brilliantly explore how modern technology can make us more human."
Read more at konigi.comBeautiful, incredibly creative use of user contributed hands for data-driven art.
The headline says it all...can't wait for my copy to arrive.
At first, one wonders how Jeffrey L. Cruikshank and Arthur W. Schultz ever managed to write "The Man Who Sold America: The Amazing (but True!) Story of Albert D. Lasker and the Creation of the Advertising Century," when the man himself was a cipher during his own lifetime and is largely unknown today.
But then you wonder how to write a review of this admirable and well-written biography without discussing the man himself?
So let's start by recapping the highlights: He discovered two of the most important creatives of all time (John E. Kennedy and Claude C. Hopkins), and revolutionized the advertising industry by the time he was 30. He was deeply involved in the Leo Frank case, was majority owner of the Chicago Cubs, helped reorganize baseball after the Black Sox scandal, helped get a president elected, ran the United States Shipping Board, and was a key player in the invention of the soap opera, in the launch of Kotex and Kleenex and Sunkist, and in the transformation of political campaigns. And, when he dissolved his agency, Lord & Thomas, in 1946, he created the iconic Foote Cone & Belding (the "FCB" of "DraftFCB") and then spent the last decade of his life donating the substantial sums of money (and marketing expertise) he'd accrued to galvanize such causes as birth control (inventing the name "Planned Parenthood") and cancer (renaming "The American Society for the Control of Cancer" the "American Cancer Society"), finally establishing the Lasker Award -- often called the "American Nobel prize."
Read more at adage.com
And what have you done lately?
ROX: Return on Experience
Thursday, May 5 at 11am Pacific
User experience (UX) plays a significant role in why IT projects fail. UX has a direct impact on the ROI of new IT projects and often unlocks value hidden in existing IT investments. This webinar will help you:
Understand how successful CIOs build a case for UX and its role/investment in your project
Evaluate the skillsets and knowledge required to leverage UX successfully
Prepare to optimize projects over time based on understanding and acting on UX issues
Deliver great experiences that map to both business needs and consumer demands
Support your internal customers with better tools and platforms for consistent multi-channel delivery
Speakers:
Patricia Seybold, CEO of Patricia Seybold Group
Ronni Marshak, EVP of Patricia Seybold Group
Ben Watson, Principal, Customer Experience at Adobe
Read more at www.adobe.comRegister for this webinar and you’ll receive The Seybold Group whitepaper: “Developing Apps for Improved Customer Experience”.
The Customer Experience Professionals Association is a global, non-profit organization that supports the professional development of its members by enhancing networking, providing research and education, establishing standards, promoting the industry, and creating a better understanding of the discipline of customer experience.
Original post at Adobe helps found new Customer Experience Professionals AssociationClassically trained musicians control a music composition and a graphical visualization through their personal heartbeats.
Heart Chamber Orchestra [heartchamberorchestra.org] is an audio-visual performance during which 12 classical trained musicians control a music composition and a graphical visualization through their personal heartbeats.
The musical score is generated in real-time by the heartbeats of the musicians, who read and play this score from a computer screen placed in front of them. As a result, the installation forms a feedback loop in which the music literally "comes from the heart". Technically, each musician is equipped with an ECG (electrocardiogram) sensor. A computer monitors and analyzes the state of the 12 hearts in real-time. The acquired information is then used to compose a musical score with the aid of custom-made computer software. While the musicians are playing, their heartbeats influence and change the composition and vice versa. In addition, abstract computer graphic imagery is generated to establish another sensual and narrative layer.
Read more at infosthetics.com
Reinvigorated by Cisco's acquisition of newScale, the enterprise app store is back on the discussion block. Ranging in definition from complete marketplace through adjunct re-markets for mobile apps targeting the enterprise, the enterprise app store seems to be taking hold, at least on the terms of the vendors seeking to exploit the lack of pure focus in mainstream app stores.
This is a watch and learn - as the different approaches are vetted and validated through adoption and developer opportunity. It's going to be hard to pin down the procurement method that works best for extraneous apps and services, especially in Fortune 500+ companies that have rigorous architectural review and acceptance processes.
Clearly it's going this way, but which way exactly feels like an opportunity for further definition and exploration.
(this article is fraught with pop-ups etc so proceed with caution if you're following the link)
- Cisco newScale. Cisco will use the acquisition of newScale last week to primarily target enterprises with the ability to build a service catalog and self-service portal for private cloud services. It will be interesting to see the investments Cisco makes and if they’ll be able to successfully add the ability to provision public cloud services through the same portal.
- HP Open Cloud Marketplace. HP announced their cloud strategy at HP Summit on March 15th. A key component of the strategy is an open application marketplace. According to Leo Apotheker, HP “envisions this to be an open cloud marketplace that will offer secure, scalable and trusted enterprise applications and services catalogs.” Built on HP Cloud Service Automation, HP promises to make available both private and public cloud computing resources and applications through the self-service portal.
- VMware Project Horizon. Announced at VMWorld 2010, Project Horizon “will broker user access to applications, virtual desktops and data resources, while preserving the required level of security and control needed by the business.” If VMware successfully integrate Tricipher’s identity management software so that users can have single sign-on access to SaaS, mobile apps and native windows applications they’ll really move the ball forward.
- Orange Business Services Private Application Store. Orange Business Services markets their offering as catalog of services with project governance for the transition to and building and running of applications on any client device. Orange refers to it as a “Federated Web 2.0 Portal” that enables users to access applications from private clouds, managed private clouds hosted with Orange, or sanctioned public cloud services.
Read more at www.wirelessweek.comVerizon is not among the vendors listed above but they do offer a self-service customer portal as part of their Computing as a Service (CaaS) offering. Far more interesting is Verizon’s partnership with SAP to deliver SAP from the cloud and integrate SAP applications with Verizon’s Managed Mobility platform. The value of cloud is in delivering applications on demand to any device and the Verizon SAP partnership is a first step in accomplishing that. I have no doubt that Verizon will add an enterprise storefront capability and when they do, they’ll integrate cloud and managed mobility for many more enterprise applications. It demonstrates that the telcos may be best positioned to offer enterprises a cloud storefront that integrates cloud computing and mobility.
Part 1 - Five Essential Principles of Interaction Des...
Part 1 - Five Essential Principles of Interaction DesignUnderstand what interaction design is and how the five essential principals of interaction design could help you make better interaction design decisions. This quick introduction will help you get started thinking about how to design your interfaces in the most effective way with the behavior of the user in mind.Runtime : 00:28:45
Average Rating :Added : Tuesday, March 1, 2011
Part 2 - Interaction Design & Navigation
Part 2 - Interaction Design & NavigationNow that you understand the five principals of Interaction Design, it’s time to learn how to apply those concepts to craft effective navigational systems for digital interfaces. At the end, follow along a quick tutorial in Adobe Flash Catalyst to see some ways dropdown navigation bar elements can be presented.Runtime : 00:29:06
Average Rating :Added : Tuesday, March 1, 2011
Part 3 - Interaction Design & Text
Part 3 - Interaction Design & TextSee how the five essential principals of interaction design apply to the presentation and the delivery of text, and understand how people tend to view and consume text on a digital device. Then follow a quick exercise in Adobe Flash Catalyst to take a look at an example of creating a liquid layout.Runtime : 00:27:15
Average Rating :Added : Tuesday, March 1, 2011
Part 4 - Interaction Design & Images and Media
Part 4 - Interaction Design & Images and MediaIn this episode, David explores how interaction design is applied to the delivery of images and media through the use of patterns, timing, size and more. Then he switches over to Adobe Flash Catalyst to show an example where some of this is applied to a light box project.Runtime : 00:28:34
Average Rating :Added : Tuesday, March 1, 2011
Watch them all now at tv.adobe.com
Part 5 - Interaction Design & Forms and Dialogs
Part 5 - Interaction Design & Forms and DialogsIn this final lesson, David wraps things up by teaching you how to effectively design interactions for forms and dialogs including ways to smoothly guide users through a good user experience using the same essential principals discussed in this series. Runtime : 00:25:36
Average Rating :Added : Tuesday, March 1, 2011
For some time now a cross-section of business, research and technology teams have been working on a way to get great UX into a box with one primary goal - that it can be effectively un-boxed and put to work. A variety of different approaches were taken and in the end we settled on one workable option, but first let's explore the outputs of the lengthy and expensive consulting and brainstorm process:
In the end, we decided to put design-thinking DNA in the box and to make sure that there was enough to go around. Through direct injection and osmosis, firms can leverage this DNA across multiple projects forever. In addition to providing a steady stream of maintenance and support revenues, this also accomplishes the much-needed requirement for teams to fundamentally rethink how they enable self-serve and customer service touchpoints through great design.
Finally, this guarantees that the initial investment will pay out for years to come as organizations constantly improve on the UX based on changing user requirements and evolving form factors and interaction models.
Unfortunately, we are currently stuck on pricing - we know it is somewhere between free and priceless and the business and marketing teams are polarized on this issue now.
As soon as we resolve this, we will have more information. If you would like to participate in a pre-release program, grab a pencil, a napkin, a few user profiles and a design buddy and head down to the pub for an April Fools Friday cocktail and some of that tomorrow's soup you love so much.
As part of our ongoing research to see if there are better approaches, the plan is to capture and document the next 30 days of UX discussion around the web and mine, visualize, share, thread and thematically digest the current UX conversation. Please participate by continuing to talk about UX and if you like join the conversation directly by using the hashtag #30DaysofUX (#UX is a perfectly fine alternative of course). We are not trying to co-opt the conversation and we know it goes beyond 30 days, but this is an opportunity to capture, mine and better understand it - who is driving it, what the current themes are and where the conversation is going. Our thesis is that it's going outside the box. More to come...
Kind of like the Genius bar of banks, this bank has stepped up the digital experience in person. Great way to get customers across the chasm in a way that is comfortable and appropriately engaging. The obvious investment in branch design definitely ups the game in terms of overall customer experience and its implications for bank branding.
The Commonwealth Bank of Australia opened a high tech bank in Brisbane that combines iPads, iMacs, Asus Touchscreens, a coffee bar, and traditional bank services in a well thought out and carefully designed user experience. Patrons have the option of using multichannel technology to complete banking activities in the most efficient means possible.
As soon as customers walk in the bank, they see a row of iMacs waiting to be used for banking services. A concierge greets them, and helps them figure out the fastest way to achieve their banking goals, i.e. using one of the iMacs, iPads, and Windows Touchscreens, or speaking with a bank associate. They can complete many typical banking activities, such as open accounts, check balances, transfer funds and pay bills online at the iMac terminals, and staff members hover nearby in case they have questions or issues. They also teach customers how to use the new online options available from CBA in order to get faster results. On any given day, 50-plus staff are on-hand to help out. I guess this works a lot like airport kiosks, which are self serve, but which always have attendants nearby to help out in case there is an issue.
The teller is in the back of the branch, so that customers feel more comfortable trying out the technology before making their way to the human service organization.
See more at www.digitaldesignstrategy.net
Created by Ogilvy Taiwan
Creative Director: Jennifer Hu
Copywriter: Jennifer Hu, Justin Chia
Art director: Leah Chen
Producer: Abby Ku
Director: Thanonchai